will there be limited and planned out capturing abilities ( like if you capture a Nod factory you can only build certain units, and if you capture a Nod Conyard you can only build certain buildings, and whatever special weapons Nod has will not be available to you. will C&C3 have unrestricted building captures, like the old C&Cs. Generals actually had a very good capture function as well, althought I had difficulty figuring out how rebels (who I doubt knew how to read) operated an Ion Cannon. why didn't GDI just capture a stealth-tank-able Nod base and thus have all the stealth technology for their units? And why didn't GDI capture the Banshee base and build Banshees? You could in the game. I have always found one of the better and more unique qualities of Command and Conquer to be the capturing of bases and the technology tree thereof, but it creates plot holes.
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